

Rather than resetting the stage if the player loses a life, the chains of marbles are reversed, leaving some remaining losing a life on a survival stage ends the stage immediately. The gameplay is faster paced than in previous installments. Luxor Evolved introduces gameplay and style which is a notable departure from the series' norm. If any marble completely enters the holes, the player loses a life. The player is tasked with rescuing the marbles, using a marble-launching "winged scarab" that moves across the bottom of the screen, by matching a chain of three or more of the same color, or by using various powerups, which are dispensed randomly when the marbles are rescued.
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Typical of the Luxor series, each stage includes a series of scarabs pushing a line of marbles along a path toward an open pyramid. The objective of Luxor Evolved is similar to that of other marble-popping matching games such as PopCap Games' Zuma. Luxor Evolved is a match-3 puzzle game developed in 2012 by MumboJumbo.
